d20 test
How to Play
Controls
| Key | Action |
|---|---|
| WASD | Move |
| Mouse Click | Attack (direction toward cursor) |
| Space | Dash (i-frames) |
| E | Roll dice (at chunk edge) |
| Tab | Inventory |
| C | Crafting |
| L | Stats / Attributes |
| T | Place Totem (sacrifices a die) |
| Esc | Pause / Save / Load |
The Core Loop
- Walk to the edge of your chunk (the small tile area you're standing on)
- A Dice Roller UI appears — you have 3 dice slots: Terrain (d20), Rarity (d20), Filter (d4)
- Press E to roll — the result determines what generates next to you
- Explore the new chunk: fight enemies, collect resources
- Craft better dice with resources you find (press C)
- Repeat — push further from spawn, face tougher enemies
What the Dice Do
- Terrain roll (d20): determines the biome (1 = Shadowfell, 4-5 = Forest, 20 = Infernal)
- Rarity roll (d20): determines loot quality and enemy density
- Filter roll (d4): modifies the template variant
- Nat 20: Legendary chest with bonus loot
- Nat 1: Enemy horde — survive if you can
Ring System
The further you go from spawn (0,0), the higher the ring. Enemies get stronger per ring. The HUD shows your current ring. Ring 0-1 is always safe (forest, no enemies).
Crafting
Press C to open crafting. Combine materials to forge new dice:
- Wood, Stone, Iron, Herb, Crystal — collected from chunks
- Better dice = better control over what you generate
Attributes
Every 5 kills = level up = 1 attribute point. Press L to allocate:
- Luck — bonus on rarity rolls
- Arcana — bonus on terrain rolls
- Survival — more HP
- Perception — better detection
Decay System
Chunks you don't visit degrade over time:
- Fresh → Worn → Decaying → Corrupted
- Corrupted chunks spawn strong enemies and lose their loot
- Visit a chunk to reset its decay
- Place a Totem (press T, costs 1 die) to permanently protect a chunk
Tips
- You start with basic d20s — they're weak but free to craft
- Rerolling a single die costs 3 crystals (click the die in the roller)
- Check the minimap (top-right) — darker chunks are decaying
- Don't ignore chunks behind you — decay is real
- Bosses appear every 5 chunks explored — they hit hard but drop extra loot
| Published | 16 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Renão |
| Genre | Survival |
| Made with | Godot |

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